Scouttrooper from Star Wars


And I made it again.

This is my third model. 

Hmmm... I thought this will be a good model. Well it's not bad, but I think my Stormtrooper is better. 

A little problem: I not covered the arms end. You are able to see if you take a close look. But it's not terribly noticeable during play.  
'Why' you questioned. Because the facecount is now 900. I'm not going to grow it. It's pretty.
 
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Model Info:
             
Author        : H-ee "Agi" The DDD
Vertices      : 636
Triangles     : 900
Joints        : 40
Built time    : About a week (2-4 hour a day)
Animations    : Valve
Programs Used : MilkShape 3D 1.1.0 Beta5, Photoshop 5.0, 
                Half-Life Model Viewer v1.24 
Known Bugs    : Not known... or see before

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Installation :

Just copy the Scouttroop_Agi.mdl and Scouttroop_Agi.bmp into the Scouttroop_Agi folder

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Thanx to : 

Valve for making this peak game Half-Life

Scarecrow at ColdFusion for the tutorials. Without these I never start to make a model. 

Music Instructor, and all the creators of the soundtrack of the Matrix these played when I created the model.

Chumbalum Soft for MilkShape 3D, and the Model viewer.

The creators of The Jumbot.

The Wachowski Brothers for the Matrix, because if I was tired I saw a few minutes from it.

Special thanks to George Lucas for Star Wars.

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Please feel free to distribute these files, but do not delete this file.
If you wanna contact me:

E-Mail : agi_f@umszki.hu

						H-ee "Agi" The DDD