=============================================================================== Title : AEon's Canyon Tower Filename : AECanTow.bsp Version : 02/27/99 (r150) Author : Christoph "AEon" Loewe Email Address : AEon@astro.uni-bonn.de [Comments welcome] Website : http://AEons.gametown.de Other levels by author : AEcyrena, AEshake2 both for Quake II Description : Sunny tower resort with Canyon view. Glass abundant. Focus on architecture and game flow. Natural lighting, very fast deathmatch map. Intended for 4-16 players, around 8 rockz! Thanks to : ^AP^, FNS, Acid, and others on IRC channel #quake2.ger for testing! =============================================================================== * Play Information * Game : Half-Life Single Player : No (1 single player start) Cooperative : No Deathmatch : Yes, 9 DM starts (like wow 8-) Teamplay : No Difficulty Settings : No New Sounds : No New Graphics : No New Monsters : No New Demos : No New Models : No * Construction * Base : Completely from scratch Editor(s) used : Qoole99 Beta 24 and Beta 26 Known Bugs : None of importance 8-) Build Time : 12 Days (Time frame: February 10-27 1999) Compile Time : 1446sec on a P2 450MHz Comments : This map was tons of fun in DM ... Installation : Unzip AECanTow.zip into your sierra/half-life/valve/maps directory and join a game with AECanTow.bsp! Or if you'd like to test it locally, run "hl.exe -toconsole +map AECanTow.bsp". Have fun! Where to play this map : "-=gXp=- Halflife - 2" IP: 194.231.41.124 Port: 27016 * Copyright / Permissions * This level is (c) by Christoph A. Loewe 1999. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. * Where to get this map * AEons.gametown.de, www.gXp.de, ftp.cdrom.com and mirror sites.