=============================================================================== Title : AEon's Cube Filename : AEcube.bsp Version : 03/27/99 (r122) Author : Christoph "AEon" Loewe Email Address : AEon@astro.uni-bonn.de Website : http://AEons.gametown.de Other maps by the author: AEcthdrl (Cathedral), and AECanTow (Canyon Tower) for Half-Life, AEcyrena, AEshake2 both for Quake II (All at http://AEons.gametown.de under Files!) Description : Cube with Alien Skies, Xen ambience pools, stairs in the 4 towers provide great in fights, Glass, Natural & Lamp lighting, very connective layout should provide interesting game flow, you have to work to get at powerful weapons and their ammunition. Intended for 4-16 players, around 8 rockz! Thanx to map testers : [F\N\S], ^AP^, [M], and others on IRC channel #quake2.ger! =============================================================================== * Play Information * Game : Half-Life Single Player : No (1 single player start) Cooperative : No Deathmatch : Yes (like wow 8-), 8 DM starts Teamplay : No Difficulty Settings : No New Sounds : No New Graphics : No New Monsters : No New Demos : No New Models : No * Construction * Base : Completely from scratch Editor(s) used : QuArK 5.7 (www.planetquake.com/quark/) Known Bugs : None of importance 8-) Build Time : 6 Days (Time frame: March 21st - 27 1999) Compile Time : qcsg 22s, qbsp2 31s, vis 339s, rad 1337s = 1729 seconds on a P2 450MHz with 128MB RAM Compile Tips : rad options: -smooth 80 -ambient 0.02 0.02 0.02 (smoothed shadows & slightly lightened up) Comments : This is my first map with QuArK. Since Qoole99 had tons of bugs that only show in compilation, I have had it with Qoole. QuArK works wonderfully, and *really* reduces the time to build a map... after a bit of testing ;-))) Installation : Unzip AEcube.zip into your half-life/valve/maps directory and join a game with AEcube.bsp! Or if you'd like to test it locally, run "hl.exe -toconsole +map AAECthdrl.bsp". (If you see no HUD type "deathmatch 1" on the console) Have fun! Where to play this map : "-=gXp=- Halflife - 2" IP: 194.231.41.124 Port: 27016 * Copyright / Permissions * This level is (c) by Christoph A. Loewe 1999. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. * Where to get this map * AEons.gametown.de, www.gXp.de, www.planethalflife.com/radium, ftp.cdrom.com and mirror sites.