ck_mayan A Half-Life deathmatch map By Bluechucks Map description: Mayan pyramid Map Secret: yes, inside the pyramid there are a couple of secret rooms Hint: Walls Map Information: Bsp name: ck_mayan.bsp skybox name: sky_day01 author: Bluechucks/Coke Jr. Build information: Original map: No, this map is based off of dm_mayan_sanctuary Map influences: Go check out their amazing map design. http://gamebanana.com/maps/4858 Utilities used: Jackhammer 1.1 Wally paint online-convert.com GoldWave VTFEdit Gcfscape wadincluded: mayan.wad liquids.wad zhlt.wad Models used: skeleton.mdl Sounds used: blade.wav Citadel_drone_loop.wav Citadel_drone_loop2.wav Concrete_scrape.wav Concrete_scrape1.wav Concrete_scrape2.wav Concrete_scrape3.wav Concrete_scrape4.wav Concrete_scrape5.wav Corridors.wav hl2lever.wav lake_water.wav outdoors.wav c1a0_sci_catscream.wav burning1.wav waterfall3.wav Sprites used: fire.spr glow01.spr How to play song: N/A Compile time: 12 minutes map dedicated to: Oak server and of course my father Cokecolaman Beta testers: Cherrycoke Installation: unzip ck_mayan.bsp into your halflife/valve/maps folder unzip ck_mayan.res into your halflife/valve/maps folder unzip sound file (contains the mayan/wav file) into your halflife/valve/sound folder unzip gfx/env files (contains the tga files) into your halflife/valve/gfx/env